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本 SDK 仅适用于过去 3 年内发布的设备。我们定期优化和更新 SDK，以确保兼容性和性能。对于超过 3 年的旧设备，我们不保证兼容性，也不会提供技术支持。

# RULE_POINT

### 结构体定义

C++C#

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    typedef struct _rule_point
    {
        int m_RulePoint_x1;
        int m_RulePoint_y1;
        int m_RulePoint_x2;
        int m_RulePoint_y2;
        int m_RulePoint_x3;
        int m_RulePoint_y3;
        int m_RulePoint_x4;
        int m_RulePoint_y4;
        int m_RulePoint_x5;
        int m_RulePoint_y5;
        int m_RulePoint_x6;
        int m_RulePoint_y6;
    } RULE_POINT;

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    [StructLayout(LayoutKind.Sequential, Pack = 4)]
    public struct RULE_POINT
    {
        public Int32 m_RulePoint_x1;
        public Int32 m_RulePoint_y1;
        public Int32 m_RulePoint_x2;
        public Int32 m_RulePoint_y2;
        public Int32 m_RulePoint_x3;
        public Int32 m_RulePoint_y3;
        public Int32 m_RulePoint_x4;
        public Int32 m_RulePoint_y4;
        public Int32 m_RulePoint_x5;
        public Int32 m_RulePoint_y5;
        public Int32 m_RulePoint_x6;
        public Int32 m_RulePoint_y6;
    }

### 功能描述

规则框坐标

### 成员说明

成员 | 类型 | 说明
--- | --- | ---
m_RulePoint_x1 | int | 第一个规则点横坐标。
m_RulePoint_y1 | int | 第一个规则点纵坐标。
m_RulePoint_x2 | int | 第二个规则点横坐标。
m_RulePoint_y2 | int | 第二个规则点纵坐标。
m_RulePoint_x3 | int | 第三个规则点横坐标。
m_RulePoint_y3 | int | 第三个规则点纵坐标。
m_RulePoint_x4 | int | 第四个规则点横坐标。
m_RulePoint_y4 | int | 第四个规则点纵坐标。
m_RulePoint_x5 | int | 第五个规则点横坐标。
m_RulePoint_y5 | int | 第五个规则点纵坐标。
m_RulePoint_x6 | int | 第六个规则点横坐标。
m_RulePoint_y6 | int | 第六个规则点纵坐标。

错误码